Edo Edo Teishoku

Rogue like card based combat game played as an elite chef, themed around ingredients and cooking.

  • Planned and designed UI elements while complementing theme of cooking and combat.

  • Closely collaborated with design and technical leads to design and iterate main menu and pop-up screens.

  • Utilized Adobe Photoshop and Figma to illustrate in-game icons including auto-save and stack indicator buttons.

Project Size

39 members

Role

UI/UX Designer

Duration

October 2023 - February 2024

In-Game UI

rOjo

2d and 3d psychological horror game themed around eyes and environmental storytelling.

  • Planned and designed in-game interfaces for main menu, pause menu, and game over mechanics.

  • Utilized Figma and Adoube Photoshop to create mid-fidelity wireframes for future development.

  • Collaborated with programmers, artists and designers to ensure technical and design feasibility.

  • Focused on effective brainstorming sessions to seamlessly implement interface with varying compatibility.

Project Size

21 members

Role

UI/UX Designer

Duration

April - June 2023

Main Menu Screen

Pause Menu Screen

Graphic Design

Modern car graphics for a custom product.

let's create something together

made with love <3